Every level is distinctive and offers something new to look at, a key element to get right in a game that heavily emphasizes repetition and seeing the same level numerous times. ZIxu fights through run-down rural lands, corporate buildings, ninja training grounds, and even very lightly dips into the supernatural at some points. However, Loopmancer doesn’t stay too long in the streets of Dragon City, which is a surprise in a genre that leans heavily into its urban environments. The game’s first mission is striking as it juxtaposes the lavish, neon-soaked background of Dragon City with the monochrome and crumbling foreground of its criminal underworld. Visually, Loopmancer looks excellent and serves as a wonderful showcase for the graphical prowess of Unreal Engine 4 even in 2022. RELATED: Alan Wake 2's Story is a 'Monster' Says Dev It’s a pulp fiction mystery worth following from beginning to end. The branching storylines at the narrative’s center aren’t as complex and interweaving as they could have been however, it still offers enough incentive for players to go back and experience the multiple endings as the story goes to new places depending on the player’s choice. Every layer that Zixu peels back only raises more questions for the audience and takes a few unexpected twists. Although very B-movie in its execution and character development, Loopmancer still manages to hit the right story beats to keep players interested in what's coming next. Loopmancer’s cyberpunk noir atmosphere is thick and engaging, being more than a simple framing device for the game’s loop-based mechanics.
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